Wednesday, 4 June 2014

Stage 5 Complete!

I've listened to all of the suggestions of the Best Musical Score in a Game Evah like hew!

Number 5:

Megaman X (Youtube playlist)

I have to admit this is the only one I didn't listen to all the way through having listened to Megaman 2 about 1 hour beforehand. I felt like I'd heard it before and I have no idea which game came first. It's placing 5 out of the 13 Soundtracks I was given by fellow Gamers because it's too damn busy! Seems like Megaman never gets a rest in this game judging from the music he's gotta be on the go all the damn time, totally heart pumping action GO GO GO! No time for reflection and whether he's doing the right thing. I never had a Nintendo growing up, so when I listen to this I think Sonic... Which blue speed freak guy came first?

Numba 4: 

Quake (That NiN sound man

Being a fan of that guy and never played the game I enjoyed this as purely an extension of his discography. I have no idea about the impact the music itself has on the game play (comparing everything to Mass Effect 3 here by the way). If it's to tell me that Quake is a very futuristic, gritty and despairing world. OMG how much despair and misery must be in this game? Then it does its job perfectly well. I know there is no hope in saving the princess in this game. It feels like she's been flayed for several days before I got it in my head to go to the dark palace and rescue her, only to find my own death waiting for me in the form of the physical manifestation of her last thoughts on whichever planet she came from. *shivers* 

Number Three:

Populous: The Beginning (Just a few tracks)

This was a much needed relief after listening to most of the Halo soundtrack someone suggested, which was weirdly techno and chipper considering the premise of the game. Anyway, Populous pipe music was relaxing with a sense of foreboding but a not-too-serious vibe of: is there going to be a natural disaster or just a wet fart? I'll go to the toilet just in case sense of foreboding.

Numberererer 2:

Quake 2 ( my bad?)   

I know a bunch of you will be all like "But Trent waah wahh herpa derpa!" hear me out. As drenched in the 'popular music sound' as this was it wasn't as depressing. I'm going purely off what the music tells me about the game, I have no idea what the Quake series is about, I'm most likely going to Google them after this here little experiment. This soundtrack told me that even in spite of the shit hitting the fan, that shit is being taken care of! We have a good chance of saving that princess, we are in control! Hope in Humanity will win over all! Yay!

However, there is a high chance we still didn't save the princess because we were too busy pretending we were 15 again and dying our hair black and only playing at the "big boy trousers" coz man when we get to her she's badly mutilated, alive, but we just couldn't quite get all our shit together and that manifestation follows us back to the King as we hand over the husk that is his daughter. We walk away with heavy pockets and even heavier hearts as we hear two shots out of that old man's revolver and we daren't look back coz that sum bitch manifestation looks an awful lot like Mr Reznor and that Number 4 scenario looks at lot nicer from here, but it's not number two coz we're still alive right? Right?!  


Honourable mention before Number 1:

The Bioshock series soundtracks, very enjoyable and not as repetitive as Fallout 3

Stage 1:

You should already know if you read my previous blog post....

Streets of Rage 2 

As soon as Mr KB suggested this my heart was like "Holy shit YES" 

Everything you need to know about a game is in it's music I'm sure of it. This game is serious and witty, and fast paced with a little romance. It has Heart! Reflection and Action! Each track as listed when you hear it you know exactly where you are in the city and what's about to go down. You feel like you've been kicked in the teeth along with Adam, Axel and Blaze but you stand right back up again so sure you're gonna beat every 80's Villain ever with your amazing hair!

Game music:

Can be incredibly misleading. Same with everything else used in advertising in every product ever. But imagine if we bought games just from listening or viewing one particular aspect of it? I say this because I think recently we as consumers are expected to fork out a lot of money on something that publishers think looks good but is just that: an aesthetically pleasing but pay-full-price-for-an-unfinished-product! What I'm saying is most of my assumptions based on just listening to the music of the game may be completely wrong and that's how I feel what is expected of me by the industry. WE need all of those other aspects in order for it to be a worthwhile product to want to Consume!

P.S If you don't agree with my selection well that's tough titty and you should have messaged me to make more suggestions!

No comments:

Post a Comment